Program Listing for File internal.h¶
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#ifndef PCL_GPU_SURFACE_INTERNAL_H_
#define PCL_GPU_SURFACE_INTERNAL_H_
#include <pcl/gpu/containers/device_array.h>
#include <cuda_runtime.h>
namespace pcl
{
namespace device
{
typedef unsigned long long uint64_type;
typedef float4 PointType;
typedef pcl::gpu::DeviceArray<PointType> Cloud;
typedef DeviceArray<uint64_type> FacetsDists;
typedef DeviceArray<int> Perm;
struct InitalSimplex
{
float3 x1, x2, x3, x4;
int i1, i2, i3, i4;
float4 p1, p2, p3, p4;
};
struct FacetStream
{
public:
FacetStream(size_t buffer_size);
// indeces: in each col indeces of vertexes for single facet
DeviceArray2D<int> verts_inds;
DeviceArray<int> head_points;
size_t facet_count;
DeviceArray2D<int> empty_facets;
DeviceArray<int> empty_count;
DeviceArray<int> scan_buffer;
void setInitialFacets(const InitalSimplex& simplex);
void compactFacets();
bool canSplit();
void splitFacets();
private:
//for compation (double buffering)
DeviceArray2D<int> verts_inds2;
DeviceArray<float4> facet_planes2;
DeviceArray<int> head_points2;
};
struct PointStream
{
public:
PointStream(const Cloud& cloud);
const Cloud cloud;
FacetsDists facets_dists;
Perm perm;
size_t cloud_size;
InitalSimplex simplex;
float cloud_diag;
void computeInitalSimplex();
void initalClassify();
int searchFacetHeads(size_t facet_count, DeviceArray<int>& head_points);
void classify(FacetStream& fs);
};
size_t remove_duplicates(DeviceArray<int>& indeces);
void pack_hull(const DeviceArray<PointType>& points, const DeviceArray<int>& indeces, DeviceArray<PointType>& output);
}
}
#endif /* PCL_GPU_SURFACE_INTERNAL_H_ */